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Castle Knights | 2020
For this project, I've crafted a new design for the main menu of an indie game, originally known as "Castle Crashers," as part of my "Interface and Interaction Design" course at Bilgi University. I renamed the game due to my course requirements and then, I started my process with a minimalist approach in mind. I paid attention to keeping the game's color palette and genre in mind and leveraged illustrations from the original game as I combined everything in Adobe XD. I've also worked on redesigning the UI for the PlayStation Store around the same time as this project, here is my documentation about it.
Role: Solo Project
Platform: PC
Genre: Indie - 2D
Walkthrough:
Flowchart:
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