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Scrap Invasion | 2020

I developed this small game as part of my final project in "Advanced Game Mechanics" course at Bilgi University by using Machinations. This is a rough and mechanic only representation for a game I designed, where the players produce robot soldiers from scrap, and try to take over all the zones in 300 steps (5 minutes). I used various systems machinations website offered to build and represent this game mechanic, you can check out my documentation and process from here, and try the game from here!

Role: Solo Project
Platform: PC - Web
Genre: Strategy

Gameplay:

Explanation:

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